Favored by Poseidon, he plans to break the gates to Tartarus to free the Titan Kronos (who was imprisoned there by Zeus), to be granted immortality. Arkantos falls asleep and is met by Athena, who reveals Gargarensis's motives.
Amanra, however, plans to reunite Osiris's body parts scattered throughout the desert, bringing him back. She reveals that the Egyptian god Osiris has been killed by Set, who aids Gargarensis. They reach the surface in Egypt where they are drawn into aiding Nubian mercenary Amanra against bandits under the assassin Kemsyt. Arkantos prays to Atlantis' patron Poseidon to help them, but is refused. With the help of the dead, they reach three temples dedicated to the Greek gods. Cautious of his motives, they destroy the battering ram but are trapped during a cave in. The heroes enter the underworld where Gargarensis is trying to break through a large door way. Chiron takes them north to locate the prisoners, who are being forced to dig up an entrance to the underworld under Gargarensis, a cyclops warlord and commander of Kamos. When they arrive however, the port has been raided. Afterwards, Ajax recommends Arkantos to sail to Ioklos (home of the centaur Chiron) to repair his ships.
#AGE MYTHOLOGY CAMPAIGN SERIES#
After a series of skirmishes against Troy, fighting alongside Ajax and Odysseus, they devise the plan involving the famous Trojan Horse and swiftly win the war. At first, he repels a series of raids by Black Sail pirates led by the minotaur Kamos before being given the task to assist Agamemnon in the Trojan War. The campaign opens in Atlantis where their lead admiral Arkantos is set on the goal to regain the favor from Poseidon: God of the Atlantean people. The campaign is significantly longer than campaigns in previous games, however, with a total of 32 scenarios. Unlike the campaign modes in Age of Empires and Age of Empires II, Age of Mythology only has one central campaign.